Marker Instructions
| 1. |
Your job
is to set the jack, mark touchers, remove dead bowls to the bank, and answer
questions briefly. Do not volunteer information to players.
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| 2. |
Wear
whites and have Toucha or chalk and a measuring tape.
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| 3. |
Carefully
note the emblem on each player's bowls before play begins.
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| 4. |
If the
players want you to keep the score, wait for them to make a decision about
the score, then record it, announcing to each player the score after each
end.
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| 5. |
Players
usually prefer to do their own measuring, but you may be asked to measure
for them.
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| 6. |
Stand at
least two meters behind the jack and two feet to the side of center during
play. Don't obscure rink markers.
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| 7. |
When
asked for information, answer briefly. (Example: Am I up?
Yes or No. How many? One. Am I jack high? Yes or
No.)
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| 8. |
Unless
one bowl is clearly closer to the jack than the opponent's, indicate that it
is a measure in order to avoid making an error and providing false
information.
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| 9. |
Do not
let yourself be distracted from the game you are marking. Being a
marker requires constant attention to the head and to the players.
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| 10. |
Do not
make a judgment about whether or not the jack is long enough. Only the
player should question this, and they may not want to do so.
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| 11. |
Assist
the players in aligning the jack when it is delivered, and, if requested,
aligning the mat.
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| 12. |
Be
careful to note touchers and mark them immediately. This requires
special discipline when a drive explodes the head.
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| 13. |
Resist
your natural curiosity about who is holding shot. Never move towards
the head to see what changes have taken place unless the player in
possession of the mat requests information.
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| 14. |
There
will be an umpire for each green; only the players may ask for the
assistance of an umpire.
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| 15. |
At the
end of each game, report to the head marker for your next rink assignment.
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